The goal of this project is to create a game where a star-like object (character)bounces and moves swiftly avoiding obstacles and enemies to get to the end destination. The game then proceeds by reaching different checkpoints identified as levels in progression to get to the end level, where the star receives a reward after passing a flexible course filled with dangerous obstacles coming rapidly at the star. The game would be designed to give the player three lives, as per every time the star gets crushed, the star would be able to respawn at least two more times after every death. Each level would have a loot at each checkpoint, the loot would be designed as a powerup to increase the speed of the star or replace lost lives for the star. There would be 5 levels to the game with each different courses, the first level would consist of platforms and only the fourth and last level would have monsters to run away from and once this end level is completed, the player would receive a message
Date Posted: 01/02/2023
Category: General Due Date: 03/02/2023 Willing to Pay: $50.00